Month: October 2010

Shadows of the Past by Michael Baumann & Matthew Hartley

A Scenario for the ELRIC! ruleset.

The second adventure in a two-part campaign (for the first part see Sands of Time) in which the characters are drawn into the grey city of Ameeron – home of those abandoned by the Gods. With little hope of escape they must determine friend from foe and assist in resolving a decades old conflict!

This adventure catapults the party to the Shadow Plane. This horrid place lies close to the plane of The Young Kingdoms. Moorcock’s writings indicate that it is a place of banishment for those who offend the Lords of the Higher Worlds. While it is easy to get to the Shadow Plane, leaving is an altogether different matter. The adventurers will remain stranded in this awful place unless they can find a method to get back to the Young Kingdoms. The description and atmosphere of the Shadow Plane are found in the novel Elric of Melinboné.

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Sands of Time by Michael Baumann & Matthew Hartley

A Scenario for the ELRIC! ruleset.

The first adventure in a two-part campaign (for part two see Shadows of the Past) in which the characters explore the remains of the long lost Quarzhasaati empire. Assailed on all sides, by allies and foes alike, it is a quest of treasure, magical items and forbidden knowledge.

The adventure may begin any place the Game Master desires. A ragged-looking girl in her early teens presents the characters with an ancient map to a  forgotten  Quarzhasaati city. The map promises treasure, magical items and knowledge to lure them into the Sighing Desert. Once the party has determined to undertake the quest to the lost city of Bahlahim they will have to make their way to the city of Savona, in Ilmiora, and hire guides for their journey into the desert.

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