Stormbringer talks to. . .

If you know, or have contact with, someone who was involved in this game line ~ no matter how fleeting ~ please contact us so we can learn more about the history of Stormbringer, ELRIC! or Mongoose’s line of the Eternal Champion games.

  • Interview with Malcolm Wolter

    As with many such creative endeavours it is often those behind the scenes that make the biggest difference to a project. So it was with Malcolm Wolter, editor, graphic designer and writer of Stormbringer's one and only fanzine - Herald of Doom.

    A while ago, Stormbringer! had the opportunity to chat with Malcolm about his efforts in producing this well-received, but short-lived zine, and his other contributions the game line and other Chaosium RPGs (the result of which sees him today, once more working with Chaosium's founder, Greg Stafford).

    Read on brave adventurer...
  • Interview with Ben Monroe

    Ben Monroe was the creator of the Stormbringer 4th edition Magic system and is the author of the forthcoming Magic World RPG. Ben is a former Chaosium employee with close ties to the company, a master of layout (and the sacrifices given to such a task), and an all-round great guy. Earlier this year Stormbringer! took the time to talk about his input into our favourite RPG and his upcoming release (which as a lot more in common with Stormbringer than you could have ever have guessed!).

    Over the years many individuals would come to guide the direction and future of the Stormbringer RPG, crafting it into the game we all remember so fondly. One such contributor is Ben Monroe, a one time employee, and long time supporter of Chaosium. Ben has been a contributor to numerous incarnations of the Basic Role Play system (BRP), including Call of Cthulhu, but perhaps of most interest to the followers of Stormbringerrpg.com was his involvement with the 4th edition rule set. More specifically it was his redesign of the magic system that better reflected how demons, elementals and objects of Law should be dealt with in game – a vision that continued right up to the last printing of Stormbringer.

    Read on brave adventurer...
  • Interview with Jason Durall

    An interview with Jason Durall - Stormbringer and Moorcockian stalwart. Jason has a long history with Chaosium and the Stormbringer line, in a story that has as many 'misses' as hits. A (long) while back, Stormbringer! took the time to have a chat with Jason and discuss what could have been.

    Please note that this interview took place in 2009 but didn't see publication until 2011!

    Read on brave adventurer...
  • Interview with Lawrence Whitaker

    An interview with Lawrence Whitaker ~ Line Developer of Mongoose Publishing’s Eternal Champion line and full time author. With a long and proud history writing for Chaosium and now Mongoose, Lawrence (Loz to his friends) talks to Stormbringer! about the past, present and future of the property!

    Update 2017 - Just so you know, Loz and his writing partner from their Mongoose Publishing days, Pete Nash, are now the principals behind The Design Mechanism, a roleplaying company dedicated to great gaming. Go check them out!

    Read on brave adventurer...
  • Interview with Charles Green

    One of the few authors to work on both Chaosium's Stormbringer, as well as contributing to the later Elric of Melnibone series.

    Charles not only wrote the two Young Kingdoms' monographs Gods of Law in the Young Kingdoms and  Chaos Cults of the Young Kingdoms (both of which we proudly have reproduced on this site), but also Mongoose Publishing's Bright Shadows setting book (which explores the far reaching influence of the Melnibonéan people and their rulers).

    Read on brave adventurer...
  • Interview with Richard Watts

    Few authors or line developers have done as much to define an future of a roleplaying game as Richard Watts. With the late Lynn Willis as a steadying hand, Richard re-imagined the Stormbringer ruleset into ELRIC!, the edition we all love today. While he was never able to complete his journey, even today his influence on the game and setting continues.

    Note, this interview was originally prepared for an Eternal Champion fanzine that was never published, and is presented here in full.

    Read on brave adventurer...