Tag: chaosium (Page 1 of 2)

Interview with Malcolm Wolter

As with many such creative endeavours it is often those behind the scenes that make the biggest difference to a project. So it was with Malcolm Wolter, editor, graphic designer and writer of Stormbringer’s one and only fanzine – Herald of Doom.

A while ago, Stormbringer! had the opportunity to chat with Malcolm about his efforts in producing this well-received, but short-lived zine, and his other contributions the game line and other Chaosium RPGs (the result of which sees him today, once more working with Chaosium’s founder, Greg Stafford).

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Interview with Ben Monroe

Ben Monroe was the creator of the Stormbringer 4th edition Magic system and is the author of the forthcoming Magic World RPG. Ben is a former Chaosium employee with close ties to the company, a master of layout (and the sacrifices given to such a task), and an all-round great guy. Earlier this year Stormbringer! took the time to talk about his input into our favourite RPG and his upcoming release (which as a lot more in common with Stormbringer than you could have ever have guessed!).

Over the years many individuals would come to guide the direction and future of the Stormbringer RPG, crafting it into the game we all remember so fondly. One such contributor is Ben Monroe, a one time employee, and long time supporter of Chaosium. Ben has been a contributor to numerous incarnations of the Basic Role Play system (BRP), including Call of Cthulhu, but perhaps of most interest to the followers of Stormbringerrpg.com was his involvement with the 4th edition rule set. More specifically it was his redesign of the magic system that better reflected how demons, elementals and objects of Law should be dealt with in game – a vision that continued right up to the last printing of Stormbringer.

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Old Hrolmar by Richard Watts

Please note that this edition has been reformatted and updated for the Stormbringer! site.

The last of Chaosium’s published monographs, Old Hrolmar explores the Vilmarian city of the same name, and details how the home of Duke Avan Astran represents a bastion of change throughout of the Young Kingdoms. This monograph includes information on the city, its inhabitants and its future in a world doomed for destruction.

This monograph contains a complete guide to the Vilmirian city of Old Hrolmar, including its history, major locations and important residents. Like all supplements for the Stormbringer game published to date, this monograph is set in the year 399 YK, the year preceding Elric’s coronation as the 428th Emperor of Melniboné. Most of the material presented within Old Hrolmar is for the Gamemaster’s eyes only. Players should make every endeavour to avoid reading this book least the knowledge they gain lessen their pleasure in learning the city’s secrets as they are presented during the course of the game.

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Interview with Jason Durall

An interview with Jason Durall – Stormbringer and Moorcockian stalwart. Jason has a long history with Chaosium and the Stormbringer line, in a story that has as many ‘misses’ as hits. A (long) while back, Stormbringer! took the time to have a chat with Jason and discuss what could have been.

Please note that this interview took place in 2009 but didn’t see publication until 2011!

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Chaos Cults of the Young Kingdoms by Charles Green

Note, this edition has been reformatted and updated for the Stormbringer! site.

The first of Charles’ two monographs, this book details the Cults of Chaos as they stand in the Young Kingdoms. Handily divided into player’s and gamemaster’s sections, it introduces a myriad of details about ever-changing faces of the Chaos Gods, their worshippers and goals in this plane of existence.

The conflict between the Lords of Law and Chaos, and the mediating force of the Cosmic Balance, is the central pole around which all of the Eternal Champion stories revolve. These beings, while godlike in power and scope, are “gods” in much the same way as the Greeks saw their divinities, i.e. as entirely human in their workings, full of lust and wrath, and as political an animal as any in existence. It is the conflicts between these beings that drives the Multiverse ever onwards, inspiring human agents to feats of tremendous heroism and despicable depravity. They are, in short, the prime motivators of the Balance, at once separate from it and forever enmeshed in its boundaries.

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