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supplements:perils_of_the_young_kingdoms [2017/10/13 20:29] – [Overview] stormbringer | supplements:perils_of_the_young_kingdoms [2023/05/14 15:47] (current) – [Scenarios] stormbringer | ||
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====== Perils of the Young Kingdoms ====== | ====== Perils of the Young Kingdoms ====== | ||
- | //**Perils of the Young Kingdoms**// | + | //**Perils of the Young Kingdoms**// |
===== Overview ===== | ===== Overview ===== | ||
- | {{ : | + | {{: |
- | **Authors**: | + | **Authors**: |
**Cover Painting:** Alain Gassner\\ | **Cover Painting:** Alain Gassner\\ | ||
**Interior Illustrations: | **Interior Illustrations: | ||
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**Useful Advice:** Richard Watts | **Useful Advice:** Richard Watts | ||
+ | == Thanks & Notes == | ||
+ | **Playtesters: | ||
+ | Thanks to Sue Allen, Carry Fay, Liam Routt and Penelope Love. Vezhan, Lord of Wings, would like to thank Dean Scully for his assistance with interplanar communication. | ||
+ | Henrietta would like to thank Roofdrak, Lord of Dogs, for looking after her. | ||
+ | |||
+ | == Publishing Details == | ||
**Published**: | **Published**: | ||
**Production Number**: 2113 | **Production Number**: 2113 | ||
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===== Content ===== | ===== Content ===== | ||
- | < | + | //" |
- | unknowing, so too did others wield their might to | + | - **The Chronicle of the Black Sword** |
- | preserve the plane of the Young Kingdoms, equally blind | + | |
- | to their part in the scheme of Fate....”// | + | ===From the Introduction=== |
- | - The Chronicle of the Black Sword< | + | The Young Kingdoms is a place of constant strife. Armies stand ready for war, merchants and kings grasp as much power as they can hold, opposing regions trade ideological insults, and sorcerers peer between the veils of reality for new and hideous demons to summon forth. It is the world which Elric inherits, and which he eventually destroys. |
+ | This book introduces five particular perils of the Young Kingdoms. Two are places, desolate spots of misery and despair. Two are objects, of spectacular power and terrible portent. The last is a magical phenomenon of Primal Chaos which brings new dangers from beyond the Young Kingdoms. All of them offer danger and reward for any band of adventurers | ||
+ | === Back Cover === | ||
+ | //A millennium has passed since the great war between the Dharzi and Melniboné. With the fall of the ancient Sorcerers the Melnibonéan Dragon Lords became the undisputed masters of their world and the Bright Empire was born. Far to the north of the Dragon Isle a lesser Melnibonéan lord took refuge within the bowels of the Black Isle. Here they transformed the former laboratory of an Dharzi mage into a magnificent stronghold.// | ||
+ | |||
+ | The years passed and the Bright Empire began it's inevitable decline into decadence and ruin. The caverns of the Black Isle were finally abandoned. Four hundred fifty years later something dark and malevolent now inhabits Fang Island. Here the natural order of living things are being twisted into abominations.// | ||
+ | |||
+ | Lord Straasha summons champions to the coast of Takesh bordering the Pale Sea and the unholy domain of forbidden Pan Tang. Visions of bloody waves haunt the dreams of these heroes foretelling a great doom should they fail to heed mighty Straasha' | ||
- | ==== Back Cover ==== | ||
- | //A millennium has passed since the great war between the Dharzi and Melniboné. With the fall of the ancient Sorcerers the Melnibonéan Dragon Lords became the undisputed masters of their world and the Bright Empire was born. Far to the north of the Dragon Isle a lesser Melnibonéan lord took refuge within the bowels of the Black Isle. Here they transformed the former laboratory of an Dharzi mage into a magnificent stronghold.\\ | ||
- | \\ | ||
- | The years passed and the Bright Empire began it's inevitable decline into decadence and ruin. The caverns of the Black Isle were finally abandoned. Four hundred fifty years later something dark and malevolent now inhabits Fang Island. Here the natural order of living things are being twisted into abominations.\\ | ||
- | \\ | ||
- | Lord Straasha summons champions to the coast of Takesh bordering the Pale Sea and the unholy domain of forbidden Pan Tang. Visions of bloody waves haunt the dreams of these heroes foretelling a great doom should they fail to heed mighty Straasha' | ||
- | \\ | ||
Can a handful of heroes stand up to the Darkness that again threatens the Young Kingdoms?\\ | Can a handful of heroes stand up to the Darkness that again threatens the Young Kingdoms?\\ | ||
- | \\ | + | |
- | Includes | + | PERILS OF THE YOUNG KINGDOMS provides |
+ | locales such as the Floating Realm, | ||
+ | of the Infinite Cathedral of Gormweller the Cod Seller. | ||
+ | |||
+ | **WHAT IS STORMBRINGER? | ||
+ | STORMBRINGER is a roleplaying game in which the players join together to tell a heroic adventure. Under the supervision of one player, who takes the role of gamemaster, you and your friends verbally act out the roles of characters in a story. You will face the same kinds of situations and dangers that Elric, Moonglum, and Dorian Hawkmoon encountered, | ||
+ | |||
+ | ===Other Content=== | ||
+ | This supplement also includes a Map of the Young Kingdoms (illustrating the locations of the scenarios within) and a copy of the | ||
==== Scenarios ==== | ==== Scenarios ==== | ||
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* [[scenarios: | * [[scenarios: | ||
* [[scenarios: | * [[scenarios: | ||
- | * [[scenarios: | + | * [[scenarios: |
* [[scenarios: | * [[scenarios: | ||
* [[scenarios: | * [[scenarios: | ||
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* [[https:// | * [[https:// | ||
+ | * [[https:// | ||